//
//  ShipEnemy.h
//  iFly
//
//  Created by User-23 on 12/12/14.
//  Copyright (c) 2014 TeamDifferent. All rights reserved.
//

#import "EnemyNode.h"

@interface ShipEnemy : EnemyNode

+(instancetype)shipWithPosition:(CGPoint)position andHealth:(NSInteger)health andPointsForKill:(NSInteger)points;

@end
